Similar to the binary operator blend
, returns a linear mix of u, v
with a
between [0, 1]
. Supports piecewise blend or a single blend argument to apply to all components
Supported Rates: frame, shape, pixel
Make a VMix VGen at requested rate.
u |
The first vector input to blend. |
v |
The second vector input to blend. |
a |
The blend factor. If a is a vector then each component of a will be used as the blend factor for the corresponding components in u and v. If a is a single number then it will apply that blend factor to all components of u and v. |
If 0, returns u. If 1 returns v. Generally returns (u * (1 - a)) + (v * a)
Dimensions
input | output |
1, 1, 1 | 1 |
2, 2, 1 | 2 |
2, 2, 2 | 2 |
3, 3, 1 | 3 |
3, 3, 3 | 3 |
4, 4, 1 | 4 |
4, 4, 4 | 4 |